{
  "title": "PXI (Player Experience Inventory)",
  "instructions": "Reflect on the task and rate your agreement with the following statements.",
  "code": "",
  "questions": [
    {
      "questiontype": "radiogrid",
      "id": "PXI",
      "shuffle": true,
      "labels": [
        "Strongly disagree",
        "Disagree",
        "Somewhat disagree",
        "Neutral",
        "Somewhat agree",
        "Agree",
        "Strongly agree"
      ],
      "q_text": [
        {
          "id": "meaning_01",
          "text": "Completing the task was meaningful to me."
        },
        {
          "id": "meaning_02",
          "text": "The task felt relevant to me."
        },
        {
          "id": "meaning_03",
          "text": "Completing this task was valuable to me."
        },
        {
          "id": "mastery_01",
          "text": "I felt capable while completing the task."
        },
        {
          "id": "mastery_02",
          "text": "I felt I was good at completing this task."
        },
        {
          "id": "mastery_03",
          "text": "I felt a sense of mastery completing this task."
        },
        {
          "id": "immersion_01",
          "text": "I was no longer aware of my surroundings while I was completing the task."
        },
        {
          "id": "immersion_02",
          "text": "I was immersed in the task."
        },
        {
          "id": "immersion_03",
          "text": "I was fully focused on the task."
        },
        {
          "id": "autonomy_01",
          "text": "I felt a sense of freedom about how I wanted to complete this task."
        },
        {
          "id": "autonomy_02",
          "text": "I felt free to complete the task in my own way."
        },
        {
          "id": "autonomy_03",
          "text": "I felt like I had choices regarding how I wanted to complete this task."
        },
        {
          "id": "curiosity_01",
          "text": "I felt eager to discover how the task continued."
        },
        {
          "id": "curiosity_02",
          "text": "I wanted to explore how the task evolved."
        },
        {
          "id": "curiosity_03",
          "text": "I wanted to find out how the task progressed."
        },
        {
          "id": "easeOfControl_01",
          "text": "I thought the task was easy to control."
        },
        {
          "id": "easeOfControl_02",
          "text": "The actions to control the task were clear to me."
        },
        {
          "id": "easeOfControl_03",
          "text": "It was easy to know how to perform actions in the task."
        },
        {
          "id": "challenge_01",
          "text": "The task was challenging but not too challenging."
        },
        {
          "id": "challenge_02",
          "text": "The task was not too easy and not too hard to complete."
        },
        {
          "id": "challenge_03",
          "text": "The challenges in the task were at the right level of difficulty for me."
        },
        {
          "id": "progressFeedback_01",
          "text": "The task gave clear feedback on my progress towards the goals."
        },
        {
          "id": "progressFeedback_02",
          "text": "I could easily assess how I was performing in the task."
        },
        {
          "id": "progressFeedback_03",
          "text": "The task informed me of my progress in the task."
        },
        {
          "id": "audiovisualAppeal_01",
          "text": "I enjoyed the way the task was styled."
        },
        {
          "id": "audiovisualAppeal_02",
          "text": "I liked the look and feel of the task."
        },
        {
          "id": "audiovisualAppeal_03",
          "text": "I appreciated the aesthetics of the task."
        },
        {
          "id": "goalsRules_01",
          "text": "The goals of the task were clear to me."
        },
        {
          "id": "goalsRules_02",
          "text": "I grasped the overall goal of the task."
        },
        {
          "id": "goalsRules_03",
          "text": "I understood the objectives of the task."
        }
      ]
    }
  ],
  "reference": "Abeele, V. V., Spiel, K., Nacke, L., Johnson, D., \u0026 Gerling, K. (2020). Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences. International Journal of Human-Computer Studies, 135, 102370. https://doi.org/10.1016/j.ijhcs.2019.102370",
  "doi": "10.1016/j.ijhcs.2019.102370",
  "participant_calculations": {
    "meaning": "mean([meaning_01, meaning_02, meaning_03])",
    "mastery": "mean([mastery_01, mastery_02, mastery_03])",
    "immersion": "mean([immersion_01, immersion_02, immersion_03])",
    "autonomy": "mean([autonomy_01, autonomy_02, autonomy_03])",
    "curiosity": "mean([curiosity_01, curiosity_02, curiosity_03])",
    "easeOfControl": "mean([easeOfControl_01, easeOfControl_02, easeOfControl_03])",
    "challenge": "mean([challenge_01, challenge_02, challenge_03])",
    "progressFeedback": "mean([progressFeedback_01, progressFeedback_02, progressFeedback_03])",
    "audiovisualAppeal": "mean([audiovisualAppeal_01, audiovisualAppeal_02, audiovisualAppeal_03])",
    "goalsRules": "mean([goalsRules_01, goalsRules_02, goalsRules_03])"
  }
}